Teaching materials & Workshops
Our teaching materials and workshops are designed to engage and activate students & teachers alike by introducing elements of game-design.
We strive to make learning more interactive and motivating by creating materials supported by striking visual materials and a gripping narrative.
Teaching materials
Workshops
Material previews
Currently in development
iPad support
Completed
As of today, all independent lesson series will be 100% compatible with iPad and mobile devices including our collection of pre-existing materials.
Video tutorials
High priority
The nature of experimenting with new teaching methods or software is encountering an initial hurdle of not knowing the ins and outs of the material. We hope to provide structure and clarity through video tutorials as soon as possible.
CEFR-levels
Top priority
We would like our materials to be useful for all levels of English learners which is why we are looking to release new versions of our current material for each CEFR-level. Feedback on the current level of the material would be highly appreciated.
Translations
Medium priority
Naturally, due to our experience with ESL teaching, the initial material has been created with that in mind. However, we hope to be working with teachers of various other languages soon in order to make the material appropriate for a diverse range of language classrooms.
Additional lesson materials
Top priority
Look forward to two new gamified lesson series. One based on the Gothic novel “Dracula” by Bram Stoker and the other on on the classic Romantic novel “Frankenstein” by Mary Shelley.
Other school subjects
Low priority
We hope to be working with teachers from all teaching backgrounds to create gamified materials for not just the language classrooms but for the sciences and arts as well.